Key Terms
ContinuityThe key word in continuity is continue, it is to make sure everything is continuous.
Continuity Errors
Many things can cause these errors
- Shots/ angles
- Costume/ Props
- Lighting
Continuity Editing
Aims to create a sense of reality and time moving forward.Known as invisible editing, it shouldn't draw attention to the editing process but allows the audience to concentrate on the narrative.
Techniques/ rules of continuity editing;
- 180 Degree rule
- Match on action (Match Cuts)
- Shot reverse shot
- eye-line match
- cross cutting or parallel editing
180 Degree Rule
Purpose is to orientate the viewer, to establish the placemement of characters.
Breaking the 180 rule, it will place the characters in a different place.
Match on Action
Shows the action in detail; multiple cuts to show one continuos action, creates flow when watching the scene. The cuts match together so that the audience know it is one action.
Shot reverse shot
This shot tis when a shot goes from a to be and b to a. Continuously goes back and forth between the 2 shots to show there is a connection between them. Often used in conversation.
Eye line Match
Its a following shot that follows what the character is looking at, makes uts smoother the audience expects the cut to happen and is eager to see what happens next/what the character sees.
Example;
- A persons phone rings, she turn and looks in that direction
- Close up of the phone.
Cross Cutting
Technique of continuosly alternation 2 or more scenes that often happen simultaneously but in different locations. While this happens pace gradually gets faster and fast and tension builds, often parallel scenes will intersect to create a climax.
Insert Shot
An insert shot is a shot of part of a scene as flilmed from a different angle or focal length from the master shot. Inserts cover action already covered in the master shot, but emphasize a different aspect of that action due to different framing.
Cutaway
A cutawat is a video scene that cuts away to relevant images or footage, often used in documentaries or in film when a vital piece of information is needed to show the audience. Usually the voice will continue during the cutaway to keep it continuos.
Pace
Slow; to make calm, still- audience calm or bored also to pay attention.Medium; Make normal an comfortable, average number of shots; show realism
Fast; to make intense, exciting, thrilling.
Types of times;
- Story Time - time of the events (ex. a film over 50 years)
- Discourse time
Summary; discourse shorter than story; a film takes places over 50 years but shown in 2 hours.
Ellipsis; establishing discourse time rather than story; s1 man out of be, s2 man in shower, s3 man dressed.
Scene; story and discourse time are equal to show realism (realism)
Stretch; discourse is longer than story (slow motion)
Flashback; character has a flash back.
Flash Forward; audience are shown the future.
Time allocation
Main character has most time on screen;
Extras have little time; not as important.
Transitions
Straight cutting; to show realism, in conversation.Graphic Match; when 2 shots are matched graphically.
Overlap/ Dissolve; makes a solver transition, to show time passing.
Wipe; Often used to show new day or new scene.
Fade in/Out; fade to black; often used to ommunicate ending or beginning.
Flash; to show flash forward and flash backs.
Special Effects
Black & WhiteContrast; altar lighting
Colour; create certain mood.
Animation; titles of shows or cartoons.
CGI; avatar planet of the apes.
Fast Forward/ Slow motion;
Ghost Trails; see multiple actions overlaped.
Blur; To show unclarity.
Montage editing
Its a series of montage which is a series of shots that are not in order, continuos or relate to eachother.
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